

Essentially, /bind is telling the game that when you press the F key you want to activate the Hover power. That button can be almost any button on your keyboard or mouse, though again there are some limits. It is even possible to assign multiple actions to the same bind, though there are limits, and the more complex your /bind, the greater a chance that something unexpected (and perhaps unwanted) will happen. In its simplest form, /bind tells the game, "From now on, when this button is pressed, I want you to trigger that action." That action could be anything-start a power, bring up a user interface panel, send a message to another player, and so on. If you want more control over how the in-game commands are assigned to keys, you must use /bind. But you cannot do this with every single key in the game. If you are not happy with these commands, you can open up the options panel, press the controls button, and replace some of them with key strokes or mouse button clicks of your own choosing. Pressing the W key moves your character forward, pressing the A key strafes your character to the left, pressing the D key strafes your character to the right, and so on. Immediately start using /bind to remap your keyboard and mouse in ways that the basic options in-game will now allowĬity of Heroes comes with a set of predefined in-game navigation and control commands.Get a solid grasp on how it works, so you can play around with it on your own, and.This guide will (hopefully) make it easier for you to: Bind is a very powerful tool for customizing the way you play your game, and while it is a little confusing to use when you first get into it, it gets easier the more you play with it.

Welcome to The Incomplete and Unofficial Guide to /bind, an attempt to collect all the information we know about the bind command and organize it in a way that will make using it a lot easier to understand.
